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Category Clangers: Some Of The Tech Industry’s Most Notable Failures and What We Can Learn from Them

Written by Jonathan Simnett

Published on 7 February 2025

Category failures

Taking the lead in a Category isn’t easy. It requires insight, meticulous planning, and perfect timing. And, let’s face it, a little bit of luck – sometimes in ways you didn’t even anticipate. In the fast-paced world of tech, it’s all too easy to make the wrong call and watch as a bold move turns into a costly blunder.

In the tech industry, countless companies have made the bold decision to either create or challenge existing Categories, only to end up with products and services that failed to gain traction. Some of these moves didn’t just fall flat—they cost companies huge opportunities in other areas and serve as stark reminders that even the best-laid plans can go awry.

So, what can we learn from these category-defining clangers? Let’s take a look at some of the most notable failures across various tech sectors.

Hardware Failures: Missteps in Innovation

  1. Apple’s Newton PDA (1993)

    Apple’s foray into personal digital assistants (PDAs) in the ‘90s seemed ahead of its time but was riddled with issues. Its poor handwriting recognition, high cost, and limited connectivity made it a solution searching for a problem. The world would have to wait until the tablet revolution to get it right.

  2. Google Glass (2013)

    Google’s attempt to launch a new category in wearable technology fell flat due to a combination of high costs, privacy concerns, and unclear use cases. The technology was ahead of its time, but the concept was deemed too impractical for consumers, and it failed to carve out a lasting category.

  3. Samsung Galaxy Note 7 (2016)

    Just as Samsung seemed poised to challenge Apple’s dominance in the smartphone market, the Galaxy Note 7 disaster struck. Battery issues caused some units to catch fire, resulting in a massive recall, significant financial losses, and lasting damage to Samsung’s brand reputation.

Software Fiasco: The Battle for the Desktop

  1. Microsoft Windows Vista (2007)

    Windows Vista was supposed to solidify Microsoft’s dominance over the desktop, but it became infamous for its high system requirements, compatibility issues, and numerous bugs. Users quickly grew frustrated, and many waited for the next version of Windows to solve these issues. Meanwhile, Google and others were waiting to redefine the desktop experience.

Internet Services: Muddled Mergers and Missed Opportunities

  1. AOL and Time Warner Merger (2000)

    AOL’s $165 billion merger with Time Warner was supposed to create a dominant web portal leader. But instead, it was plagued by cultural clashes, failed synergies, and the bursting of the dot-com bubble. The union was ultimately considered one of the most disastrous in tech history.

  2. Yahoo’s Rejection of Google (2002)

    In 2002, Yahoo had the chance to purchase Google for a mere $5 billion but turned it down. In hindsight, this decision seems utterly baffling, as Google went on to become the dominant player in search, leaving Yahoo behind in the dust.

Mobile Mistakes: The Failure to Pivot

  1. BlackBerry

    Once the go-to device for secure business communications, BlackBerry failed to adapt to the rise of touchscreen smartphones and the app-centric ecosystem introduced by iOS and Android. As competitors surged ahead, BlackBerry’s market share slipped into obscurity.

  2. Nokia’s Symbian OS

    While Nokia once ruled the mobile phone market, its insistence on using the Symbian operating system, even as iOS and Android gained ground, ultimately contributed to its fall from grace. The company’s inability to pivot led to its rapid decline in the face of smartphone innovations.

Gaming: Poor Timing and Poorer Development

  1. Sega Dreamcast (1999)

    The Sega Dreamcast was an innovative console, but it arrived at a time when PlayStation 2 was about to dominate the gaming world. Sega’s poor marketing strategy and the overwhelming presence of Sony’s new console led to the Dreamcast’s quick demise.

  2. Atari’s E.T. the Extra-Terrestrial (1982)

    Atari’s attempt to capitalize on the blockbuster success of E.T. resulted in one of the most infamous gaming failures in history. The rushed development of the game, paired with poor gameplay, led to widespread consumer disappointment. This failure was one of the key contributors to the video game crash of 1983.

Social Media Stumbles: The Platforms That Couldn’t Compete

  1. Google+

    Google+ was created as a direct challenge to Facebook, but it never gained the traction it needed to become a serious player in social media. After failing to capture significant user interest and suffering from security issues, Google shut it down for good.

  2. MySpace

    MySpace was the undisputed leader in social media in the early 2000s, but it failed to innovate and adapt as Facebook emerged. As a result, Facebook quickly overtook MySpace, securing its place as the dominant social platform for years to come.

Consumer Electronics: Device D.O.A.

  1. Microsoft Kin Phone (2010)

    Microsoft’s attempt to target younger consumers with the Kin phone turned into a spectacular failure. The phone was discontinued just two months after its launch due to poor sales and limited functionality. It remains one of the biggest flops of Microsoft’s mobile efforts under Steve Ballmer’s leadership.

  2. Microsoft Zune (2006)

    In an attempt to dethrone the iPod, Microsoft launched Zune, a media player that lacked unique features and suffered from poor marketing and an unappealing design. With no compelling reason for consumers to switch, and no ecosystem built, it quickly failed to make an impact in the music player category.

Streaming Services: Too Little Too Late

  1. Quibi (2020)

    Despite attracting big investors like Alibaba, Walt Disney, and WarnerMedia, Quibi was destined for failure. The streaming service’s short-form video model couldn’t compete with established players like YouTube and TikTok, and its $1.8 billion investment evaporated in a matter of months. The service was shut down after just seven months.

Artificial Intelligence: The Risks of Going Too Soon

  1. Microsoft’s Tay AI (2016)

    Released as an AI chatbot on Twitter, Tay quickly became an infamous failure after it began tweeting offensive content due to a lack of safeguards. The bot was shut down within 24 hours, serving as a cautionary tale about the risks of releasing AI technology without adequate controls.

What Can We Learn?

These Category failures highlight the importance of market understanding, timing, innovation, and strategic foresight in the tech industry. More than anything, they show the risks of not truly understanding what customers need and failing to differentiate your product in a meaningful way.

Successful Category leadership requires more than just great technology—it’s about shaping what people want, delivering it at the right time, and keeping an eye on potential pitfalls.

So, the next time you’re tempted to jump into the race to create the next big thing, take a moment to learn from these Category Clangers. Sometimes, success is about knowing when not to leap.

For more on tech strategy issues listen to Categorical’ s The Difference Engine podcast.  All episodes can be found here 

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